Beards, Cats and Indie Game Audio

A monthly podcast covering game audio development for indie games.

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Episodes

Friday Feb 28, 2014

Back for our second episode and first guest. This month we throw out everything we thought we would talk about and sit down with Chanel Summers and talk about artistic game audio.
 
Hosted by Matthew Marteinsson and Gordon McGladdery
With special guest Chanel Summers
 
Matthew Marteinsson - @mattesque
Gordon McGladdery - @AShellinthePit
Chanel Summers - @Syndicate17
 
 
Some links we talked about:
Musictech interview with Chanel - http://www.musictech.net/2013/11/chanel-summers-interview/ 
Leviathan project - http://5dinstitute.org/videos/leviathan-at-intel-ces-2014-keynote
Chanel at SXSW - http://schedule.sxsw.com/2014/events/event_IAP22383
 
 

Monday Feb 03, 2014

The first in a new podcast about game audio. Mostly we focus on indie games as that's the arena we work in. This month we introduce ourselves, talk a little about middleware with Unity and games that are up for best audio in the IGF awards.
Hosted by Matthew Marteinsson and Gordon McGladdery
Matthew Marteinsson - @mattesque
Gordon McGladdery - @AShellinthePit
Some links for things we talked about:
Awesome train recording https://soundcloud.com/aj88keys/train-passing-by
Audio toolkit http://unity.clockstone.com/assetStore-audioToolkit.html
Fabric http://www.tazman-audio.co.uk/
IGF Awards Finalists  http://igf.com/2014/01/2014_independen.html

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