Beards, Cats and Indie Game Audio

A monthly podcast covering game audio development for indie games.

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Episodes

Monday Dec 28, 2015

A little late in the month but we still made it in. Was a real pleasure to find ourselves at the Sony Playstation Experience in San Francisco this month and be able to sit down with Joonas Turner. Joonas is an awesome guy and talented sound designer and voice actor from Finland with a broad range of games he's worked on.

Friday Nov 27, 2015

Well it's a late one but it's still in November so here's episode 22! We been busy so the only time we had together was the car ride to the Seattle game audio meetup. So a car recorded episode it is! This time around we talk about sound libraries focusing on some tips for building your own libraries and as always take some questions from the internet.

Thursday Oct 22, 2015

Rolling in late but rolling in regardless. This time around it's just the two of us in the Klei recording room chatting about what makes a good sound. We've even got examples! We try to give an idea of what we think makes a good sound before you hit implementation. And then we answer a bunch of questions from you guys.

Tuesday Sep 15, 2015

Here we are again. Anther episode. This time from my hotel room at PAX Prime 2015. We take this chance to sit down with Jay Fernandes who does audio and audio QA and talk about some of that and loudness standards and a couple of twitter questions and this is a really long run on sentence.

Wednesday Aug 19, 2015

We were lucky enough to sit down with Chanel Summers again! The first time we've had a return guest. We talk about what Chanel has been up to lately, talk about our local sound design meetup demo critique night and answer some questions.

Monday Jul 13, 2015

This time around we talk a little more business stuff. Jeff Tangsoc from Power Up Audio joins us to talk about being and using contractors. We answer a bunch of questions as always and run through what makes a good contractor.

Sunday Jun 07, 2015

Here we are at episdoe 17 and Michael Dobson joins us to talk about voiceover in games. Not much to say other then that. It's all voice with an amazing guy to have a conversation with.
 
 

Monday May 11, 2015

That time again for the episode we record while in the car driving to the Digipen Audio Symposium.  We talk about what we've been up to lately, answer some questions and talk about what we heard at the Audio Symposium. And pimp our games that are coming out this week. 

Saturday Apr 18, 2015

Here we are with episode 15. We're both finishing off games so we decieded to talk about that. And prepro at the same time. And then answered a few questions.

Thursday Mar 19, 2015

This month we managed to sit down with Austin Wintory while we were all at GDC and chat for awhile. From a seat on the floor at the back of Moscone we talk about game music, GDC, cats, beards and some other game audio related stuff. Unfortunately due to time we had to cut our Seinfeld/Firefly/ST:NTG conversation. 
 
Show notes.
00:00:00 Austin Wintory Introduction
Austin Websitehttp://austinwintory.com
http://en.wikipedia.org/wiki/Austin_WintoryGDC Website http://www.gdconf.com
00:02:33 IGF Awards http://www.igf.com/02finalists.htmlInvisble Inc http://www.invisibleincgame.com/
Phonopath http://www.phonopath.com/
Banner Saga http://stoicstudio.com/
Journey http://thatgamecompany.com/games/journey/
00:05:05 Stoic’s origin story
00:08:40 Voice­over in Banner Saga and considerations for including voice­over in a game
00:10:30 Creating a sense of urgency for yourself and your music
00:11:35 Experiencing people’s personal reactions to your work
Leisure Suit Larry https://www.replaygamesinc.com/index/get­game?gameId=13
Rouge Legacy http://www.roguelegacy.com/
flOw http://thatgamecompany.com/games/flow/
00:15:00 Technical and creative process for composing
00:17:00 Feedback on your work from your collaborators and how to take in feedback
00:24:20 The challenges about talking about audio
00:31:15 Working on Banner Saga
00:35:00 Music in Watch Dogs http://watchdogs.ubi.com
00:35:52 What makes the best music for a video game
00:38:05 Working on Journey
00:45:25 Working on LEADtoFIRE
http://www.pocketwatchgames.com/games.html#leadtofire
00:47:45 Austin’s process when starting working on a new project
00:49:20 The creative process when composing and designing sound
Show notes by Kate Kelly from San Francisco, California kabakel.com.

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